Boss Devil Kazuya Tweaks:

Neutral Singular Inputs:
3rd hit of 11 B2 now does 26 damage
3rd hit of 11 B2's frame advantage has changed to -8 on block
F2: Changed reaction on CH
F2: Now does 40 damage
F4: Now does 26 damage
F4: Changed advantage on hit to +15 and +12 on block
DB2: Changed reaction when hitting crouched opponent
DB2: Now does 28 damage
DB2: Changed advantage on block to -3
DB4: Now does 31 damage
DB4: Changed advantage on block to -5
2nd hit of B1 2 now does 39 damage

FF Input moves:
FF3: Now does 30 damage
FF3: Changed frame advantage on block to +7
FF4: Now does 30 damage
FF4: Changed frame advantage on hit to +9 and -5 on block

Double Input Moves:
2nd hit of 1+2 2: Now does 55 damage
2nd hit of 1+2 2: Changed reaction on CH
F1+4: Changed advantage on block to +13
F1+4: Now does 30 damage 
F1+4: Changed Startup frames to 20 frames instead of 22

Crouch Dash/Wave Dash Moves:
CD2 (Electric): Changed reaction on block (+37)
CD2 (Electric): Now does 39 damage
CD2 (Electric): Changed startup frames to 10 instead of 11
CD3: Changed frame advantage on block to -4
CD3: Now does 60 damage
CD4: Homing
CD4: Now does 23 damage
CD4: Changed advantage on hit to +4
CD4~TGF (Thunder God Fist): Now does 35 damage
CD4~TGF (Thunder God Fist): Changed frame advantage on block to -5

Crouching/While Standing Moves:
2nd hit of WS1 2 is now -8 on block
WS12: Does 38 damage overall
WS3: Now does 30 damage
WS3: Changed Startup frames to 19 instead of 22
WS3: Changed frame advantage on block to +1 instead of -9

Throws:
Both Generic 1 and 2 (1+3 and 2+4) Come out at 10 frames and recover much faster

Rage:
RA: Unblockable
CD1+4: Initial hit now does 75 damage
CD1+4: Changed advantage on block to +14

Enjoy!

